Defeating Fast Decks in Tower Rush

Establishing the Rhythm To break this relentless loop, you must utilize an 'anchor' defensive building, such as a Bomb Tower or a Tesla, placed perfectly in the center of the arena If you liked this.

There is a distinct, panic-inducing feeling that occurs when you realize your opponent is playing a hyper-fast Cycle or Bridge Spam deck.


To defeat them, you must establish an impenetrable defensive rhythm and learn to absorb minor chip damage to build a massive counter-offensive.


Establishing the Rhythm


To break this relentless loop, you must utilize an 'anchor' defensive building, such as a Bomb Tower or a Tesla, placed perfectly in the center of the arena.


These buildings not only stop the immediate threat but usually survive the encounter, remaining on the board as a massive physical barrier against their next rapid attack.


  • Stay calm.
  • A perfectly placed Skeleton Army will instantly melt a charging Battle Ram before it hits the tower.
  • They have no heavy defenses to stop a massive push.

The Double Elixir Deathball


You will take chip damage, you will be constantly reacting, and you will feel like you are losing the entire time.


You can now afford to drop your massive 8-elixir tank in the back and still have plenty of elixir to defend their desperate Bridge Spam attempts on the opposite lane.


Fast Deck ArchetypeThe TacticThe Solution
Hog / Balloon Cycle (2.6 Cost)Out-rotates your defensive building, allowing the attacker a free, clear path to the towerUse Tornado to pull the attacker to your King Tower early; King Tower activation ruins their math entirely
Bridge Spam (P.E.K. If you liked this information and you would certainly like to obtain additional details pertaining to tower rush kindly browse through our own web-site. K.A / Ram)Punishes you the exact second you spend 5+ elixir in the back by rushing the opposite lanePlay hyper-defensively in the middle; never play expensive cards in the back during single elixir

Patience is the Ultimate Weapon


Fast decks rely heavily on causing panic and capitalizing on the clumsy, expensive mistakes that follow.


Speed is an illusion if it crashes into an unmovable object.


colettekinslow

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