If the Golem is the undisputed king of ground-based Beatdown, the 'LavaLoon' combination is the terrifying, uncontested emperor of the skies.
You must learn to absorb massive amounts of damage without panicking, trusting that your unstoppable aerial armada will eventually crush their base.
How LavaLoon Works
As the Hound approaches the river, you drop the Balloon directly behind it, slightly closer to the outer edge of the map.
Furthermore, when the Lava Hound finally dies, it 'pops' into a swarm of six fiery Lava Pups.
- LavaLoon relies heavily on 'Spell Synergy'.
- The 'Miner' is a fantastic secondary win condition for this deck.
- You will often trade towers in the first two minutes.
Sacrificing the Ground
The absolute hardest part of playing LavaLoon is surviving the ground phase of the game, especially against fast Cycle or Bridge Spam decks.
While the enemy is busy fighting the skeletons spawned by the Tombstone, your Mega Minion can safely kill them from the air.
| LavaLoon Phase | Your Strategy | What to Avoid |
|---|---|---|
| Single Elixir (First 2 Mins) | Play Tombstone defensively, use Mega Minion to defend, only play Lava Hound if you have a massive elixir advantage | Playing the Hound first, instantly losing the opposite tower to a fast rush, and having no elixir to support the Hound |
| Double Elixir (Final Minute) | Drop the Hound in the back, support it with Balloon and spells, completely ignore minor damage to your own towers | Panicking and using your Lightning spell defensively instead of saving it to destroy their anti-air |
The Unstoppable Force
You are trading early ground vulnerability for late-game aerial invincibility.
The air belongs to the Hound.
If you have any type of inquiries relating to where and how you can use tower rush, you can contact us at our page.