However, beneath the surface of this apparent chaos lies a rigid, highly predictable set of rules governing Artificial Intelligence.
If you cannot reliably predict which target an enemy unit will choose to attack, you are relying entirely on luck.
How Units See the Arena
If multiple enemies are within that radius, the AI will almost always lock onto the absolute closest target mathematically.
If a massive, slow-moving tank is lumbering toward your tower, you do not need to place your defense directly in front of it.
- Count the squares to ensure perfect placement.
- If a unit is already locked onto a tower, it will ignore closer targets.
- They ignore the river and take direct diagonal lines.
Advanced Aggro Tricks
One of the most complex aspects of aggro management involves understanding the physical size, or 'hitbox', of different units.
For example, if an enemy Miner is locked onto your tower, you can deploy a large tank directly on top of him.
| Aggro Rule | Player Action |
|---|---|
| Distance Rule | The enemy will always hit the skeleton first |
| Vision Refresh | If an Inferno Tower locks onto your tank, stun it with a spell while placing a swarm nearby |
Drilling the Mechanics
Have a clanmate repeatedly send the same tank down the lane while you try to pull it to the center using different tiles.
Control the aggro, control the arena.
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